Small indie game developers reaching big audiences
Combine small teams, personal passion and a large accessible market and small game makers have the ingredients for a creative explosion.
Combine small teams, personal passion and a large accessible market and small game makers have the ingredients for a creative explosion.
It’s a scary world out there — and increasingly so for Internet execs.
Burt Herman, co-founder of Storify and the Hacks and Hackers meetup group, spoke at Stanford’s Entrepreneurship Week Thursday. He specializes in bringing journalists and coders together to re-envision media.
Among the offerings of the 2012 Stanford Entrepreneurship Week is the chance to get one-on-one informal mentoring from Silicon Valley professionals, whom the program calls coaches.
It wasn’t your typical job fair: the sight of jeans, backpacks everywhere. Startup companies and 20-something entrepreneurs filled the second floor of Stanford’s Tresidder Memorial Union Tuesday.
In its first earnings report as a publicly traded company, Zynga (NASDAQ: ZNGA) announced over $435,000 in net income losses for the fourth quarter of 2011 and a 13 percent growth in its daily active user base.
After years of environmental lobbying, plastic bags are on their way out in Sunnyvale, one of many communities in California ditching plastic in favor of paper and reusable bags.
Hours after the Facebook IPO, the company’s name appeared in more than 1 percent of all Twitter posts worldwide. The graph above shows the spike in Facebook-related social media activity.
Since 2009, users of the social news-sharing site Reddit.com have exchanged anonymous gifts with people they don’t know. What began with 4,000 participants has ballooned to nearly 40,000.